2#include <sceneserialization/scene_entity_type_deserializer.h>
3#include <sceneserialization/scene_entity_typemap.h>
11 virtual MSpatialEntity* deserialize(pugi::xml_node* node)
override;
13 static const bool registered;
Base class for Scene Enity Derserializers.
Definition scene_entity_type_deserializer.h:10
Deserializer for SpatialEntity.
Definition spatialdeserializer.h:9
Spatial Entity is the base entity for all types present in scene. This entity keeps track of spatial ...
Definition spatial.h:15