Meteor2D
dev internal
Meteor is a lightweight 2D game engine.
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This is the complete list of members for meteor::MSpriteSheet, including all inherited members.
equals(MEntity *other) | meteor::MEntity | virtual |
getName() | meteor::MEntity | inline |
getTexture() | meteor::MSpriteSheet | |
MSpriteSheet(std::string texturePath, std::vector< SRect > rects) | meteor::MSpriteSheet | |
name (defined in meteor::MEntity) | meteor::MEntity | protected |
sample(int &index, bool loop) | meteor::MSpriteSheet | |
setName(std::string name) | meteor::MEntity | inline |
toString() | meteor::MEntity | virtual |