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Meteor2D
dev internal
Meteor is a lightweight 2D game engine.
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An Entity is the base class for all data and behaviour oriented objects in meteor. This class contains properties and function used by meteor for its operation. More...
#include <entity.h>

Public Member Functions | |
| virtual bool | equals (MEntity *other) |
| Checks equality between two entities. | |
| std::string | getName () |
| void | setName (std::string name) |
| Sets name of entity. | |
| virtual std::string | toString () |
| Get this object as a string. | |
Protected Attributes | |
| std::string | name |
An Entity is the base class for all data and behaviour oriented objects in meteor. This class contains properties and function used by meteor for its operation.
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virtual |
Checks equality between two entities.
| other | entity to check with. |
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inline |
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virtual |
Get this object as a string.
Reimplemented in meteor::MAudioClip.