Meteor2D
dev internal
Meteor is a lightweight 2D game engine.
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This is the complete list of members for meteor::MRenderCommand, including all inherited members.
equals(MEntity *other) | meteor::MEntity | virtual |
getLayer() (defined in meteor::MRenderCommand) | meteor::MRenderCommand | inline |
getName() | meteor::MEntity | inline |
getSortingOrder() (defined in meteor::MRenderCommand) | meteor::MRenderCommand | inline |
isValid() (defined in meteor::MRenderCommand) | meteor::MRenderCommand | inlinevirtual |
MRenderCommand(ERenderLayer layer, uint8_t sortingOrder) (defined in meteor::MRenderCommand) | meteor::MRenderCommand | inline |
name (defined in meteor::MEntity) | meteor::MEntity | protected |
render() (defined in meteor::MRenderCommand) | meteor::MRenderCommand | inlinevirtual |
renderCore (defined in meteor::MRenderCommand) | meteor::MRenderCommand | protected |
setName(std::string name) | meteor::MEntity | inline |
setRenderCore(SDL_Renderer *rendererCore) (defined in meteor::MRenderCommand) | meteor::MRenderCommand | inline |
toString() | meteor::MEntity | virtual |