Meteor2D
dev internal
Meteor is a lightweight 2D game engine.
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This is the complete list of members for meteor::MRenderQueue, including all inherited members.
equals(MEntity *other) | meteor::MEntity | virtual |
getName() | meteor::MEntity | inline |
getQueue() (defined in meteor::MRenderQueue) | meteor::MRenderQueue | static |
hasNext(ERenderLayer layer) (defined in meteor::MRenderQueue) | meteor::MRenderQueue | |
MRenderQueue() (defined in meteor::MRenderQueue) | meteor::MRenderQueue | inline |
name (defined in meteor::MEntity) | meteor::MEntity | protected |
next(ERenderLayer layer) (defined in meteor::MRenderQueue) | meteor::MRenderQueue | |
prepare() (defined in meteor::MRenderQueue) | meteor::MRenderQueue | |
setName(std::string name) | meteor::MEntity | inline |
submit(MRenderCommand *cmd) (defined in meteor::MRenderQueue) | meteor::MRenderQueue | |
toString() | meteor::MEntity | virtual |
~MRenderQueue() (defined in meteor::MRenderQueue) | meteor::MRenderQueue |