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Meteor2D
dev internal
Meteor is a lightweight 2D game engine.
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This class handles time function. More...
#include <time.h>

Static Public Member Functions | |
| static void | updateTime () |
| updates internal timer | |
| static double | getDeltaTime () |
| returns the time between last and last-to-last frame. | |
| static int | getFrameTime () |
| static float | getTimeScale () |
| static void | setTimeScale (float val) |
| set time scale. | |
Additional Inherited Members | |
Public Member Functions inherited from meteor::MEntity | |
| virtual bool | equals (MEntity *other) |
| Checks equality between two entities. | |
| std::string | getName () |
| void | setName (std::string name) |
| Sets name of entity. | |
| virtual std::string | toString () |
| Get this object as a string. | |
Protected Attributes inherited from meteor::MEntity | |
| std::string | name |
This class handles time function.
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inlinestatic |
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inlinestatic |
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inlinestatic |
set time scale.
| val |