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Meteor2D
dev internal
Meteor is a lightweight 2D game engine.
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This is the complete list of members for meteor::MAssetManager, including all inherited members.
| cleanup() | meteor::MAssetManager | |
| equals(MEntity *other) | meteor::MEntity | virtual |
| getAnimationMap(std::string path, bool relative=true) | meteor::MAssetManager | |
| getAudioClip(std::string path, bool relative=true) | meteor::MAssetManager | |
| getInstance() | meteor::MAssetManager | static |
| getName() | meteor::MEntity | inline |
| getSceneDefinition(std::string path, bool relative=true) | meteor::MAssetManager | |
| getTexture(std::string path, bool relative=true) | meteor::MAssetManager | |
| getUIDefinition(std::string path, bool relative=true) | meteor::MAssetManager | |
| name (defined in meteor::MEntity) | meteor::MEntity | protected |
| setName(std::string name) | meteor::MEntity | inline |
| toString() | meteor::MEntity | virtual |