Meteor2D
dev internal
Meteor is a lightweight 2D game engine.
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This is the complete list of members for meteor::MScene, including all inherited members.
addToRoot(MSpatialEntity *entity) | meteor::MScene | |
equals(MEntity *other) | meteor::MEntity | virtual |
find(std::string name) | meteor::MScene | inline |
getName() | meteor::MEntity | inline |
getRootEntities() | meteor::MScene | inline |
getRootSize() | meteor::MScene | inline |
isClosing() | meteor::MScene | inline |
MScene() | meteor::MScene | |
name (defined in meteor::MEntity) | meteor::MEntity | protected |
onClose() | meteor::MScene | |
setName(std::string name) | meteor::MEntity | inline |
Spatial (defined in meteor::MScene) | meteor::MScene | friend |
startScene() | meteor::MScene | |
toString() | meteor::MEntity | virtual |
tryParse(pugi::xml_document *doc) | meteor::MScene | |
update(float deltaTime) | meteor::MScene | |
VALID_SCENE_FILE_XML_TAG (defined in meteor::MScene) | meteor::MScene | static |
~MScene() (defined in meteor::MScene) | meteor::MScene |