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Meteor2D
dev internal
Meteor is a lightweight 2D game engine.
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This is the complete list of members for meteor::MScene, including all inherited members.
| addToRoot(MSpatialEntity *entity) | meteor::MScene | |
| equals(MEntity *other) | meteor::MEntity | virtual |
| find(std::string name) | meteor::MScene | inline |
| getName() | meteor::MEntity | inline |
| getRootEntities() | meteor::MScene | inline |
| getRootSize() | meteor::MScene | inline |
| isClosing() | meteor::MScene | inline |
| MScene() | meteor::MScene | |
| name (defined in meteor::MEntity) | meteor::MEntity | protected |
| onClose() | meteor::MScene | |
| setName(std::string name) | meteor::MEntity | inline |
| Spatial (defined in meteor::MScene) | meteor::MScene | friend |
| startScene() | meteor::MScene | |
| toString() | meteor::MEntity | virtual |
| tryParse(pugi::xml_document *doc) | meteor::MScene | |
| update(float deltaTime) | meteor::MScene | |
| VALID_SCENE_FILE_XML_TAG (defined in meteor::MScene) | meteor::MScene | static |
| ~MScene() (defined in meteor::MScene) | meteor::MScene |