Meteor2D
dev internal
Meteor is a lightweight 2D game engine.
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This entity enables sprite rendering in meteor. More...
#include <sprite2d.h>
Public Member Functions | |
MSprite2D (std::string texPath, ERenderLayer layer, uint8_t sortingOrder) | |
constructor | |
MSprite2D (MTexture *texture, ERenderLayer layer, uint8_t sortingOrder) | |
constructor | |
void | onUpdate (float deltaTime) override |
void | onExit () override |
void | setPivot (SVector2 normVal) |
Set the pivot of the sprite. | |
SVector2 | getPivot () |
Get the pivot of the sprite. | |
Public Member Functions inherited from meteor::MSpatialEntity | |
MSpatialEntity () | |
Default constructor, instantiates at root level. | |
MSpatialEntity (MSpatialEntity *parent) | |
Parameterised constructor. | |
SVector2 | getPosition () |
SVector2 | getLocalPosition () |
void | setLocalPosition (float x, float y) |
Sets local position of the entity. | |
void | setLocalPosition (SVector2 pos) |
Sets local position of the entity. | |
float | getRotation () |
float | getLocalRotation () |
void | setLocalRotation (float localRotation) |
Sets local rotation of the entity in x-axis. | |
SVector2 | getLocalScale () |
void | setLocalScale (float x, float y) |
Sets local scale. | |
void | setLocalScale (SVector2 scale) |
brief Sets local scale | |
MSpatialEntity * | getParent () |
std::vector< MSpatialEntity * > * | getChildren () |
void | addChild (MSpatialEntity *entity) |
Adds a child to this entity. | |
void | removeChild (MSpatialEntity *entity) |
Remove a child from this entity. | |
template<typename T > | |
T * | find (std::string name) |
Recursively searches for a SpatialEntity within this sub-tree. | |
virtual void | onStart () |
Public Member Functions inherited from meteor::MEntity | |
virtual bool | equals (MEntity *other) |
Checks equality between two entities. | |
std::string | getName () |
void | setName (std::string name) |
Sets name of entity. | |
virtual std::string | toString () |
Get this object as a string. | |
Additional Inherited Members | |
Protected Member Functions inherited from meteor::MSpatialEntity | |
void | updatePositions () |
void | updateRotations () |
void | updateScale () |
void | updateChildren (float deltaTime) |
Protected Attributes inherited from meteor::MSpatialEntity | |
SVector2 | localPosition |
SVector2 | localScale |
SVector2 | position |
float | rotation |
float | localRotation |
MSpatialEntity * | parent = NULL |
std::vector< MSpatialEntity * > * | children = NULL |
Protected Attributes inherited from meteor::MEntity | |
std::string | name |
This entity enables sprite rendering in meteor.
meteor::MSprite2D::MSprite2D | ( | std::string | texPath, |
ERenderLayer | layer, | ||
uint8_t | sortingOrder ) |
constructor
texPath | Path to sprite image, relative path evaulated to resS\img\texPath |
layer | Rendering layer |
sortingOrder | Sorting order within the layer |
meteor::MSprite2D::MSprite2D | ( | MTexture * | texture, |
ERenderLayer | layer, | ||
uint8_t | sortingOrder ) |
constructor
texture | Texture reference for sprite |
layer | Rendering layer |
sortingOrder | Sorting order within the layer |
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inline |
Get the pivot of the sprite.
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overridevirtual |
Reimplemented from meteor::MSpatialEntity.
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overridevirtual |
Reimplemented from meteor::MSpatialEntity.
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inline |
Set the pivot of the sprite.
normVal | Normalised vector2 |