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Meteor2D
dev internal
Meteor is a lightweight 2D game engine.
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This class is responsible for opening a Window target for rendering. More...
#include <window.h>

Public Member Functions | |
| MWindow (SWindowProperties properties) | |
| void | update () |
| void | pollEvents () |
| void | clear () |
| bool | hasQuit () |
| void | close () |
| void | setLogicalResolution (size_t width, size_t height) |
| MRenderQueue * | getRenderQueue () |
| void | delay (int delay) |
Public Member Functions inherited from meteor::MEntity | |
| virtual bool | equals (MEntity *other) |
| Checks equality between two entities. | |
| std::string | getName () |
| void | setName (std::string name) |
| Sets name of entity. | |
| virtual std::string | toString () |
| Get this object as a string. | |
Additional Inherited Members | |
Protected Attributes inherited from meteor::MEntity | |
| std::string | name |
This class is responsible for opening a Window target for rendering.